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game.cpp
Commit message (
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Author
Age
*
added in-game key shortcuts for toggling free_move and fast_move (default K a...
Perttu Ahola
2011-06-17
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
*
Added an experimental "far view" thing. Doesn't work exactly like it should a...
Perttu Ahola
2011-06-07
*
Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-31
*
invert_mouse config option
Perttu Ahola
2011-05-29
*
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
*
when pause menu is activated, move mouse cursor on top of the disconnect butt...
Perttu Ahola
2011-05-24
*
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
*
fixed a small memory leak in game.cpp
Perttu Ahola
2011-05-21
*
All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-05-21
*
Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
*
Don't say 'Creating server and client' if the server is remote, so not being ...
Ciaran Gultnieks
2011-05-19
*
fixed an "unused variable" warning
Perttu Ahola
2011-05-15
*
removed a leftover debug print
Perttu Ahola
2011-05-14
*
Added key configuration in the configuration file.
Perttu Ahola
2011-05-14
*
Fixed viewing range stuff a bit (now it works better with very low ranges)
Perttu Ahola
2011-05-06
*
random comment updates
Perttu Ahola
2011-04-30
*
made proper skyboxes for dawn/evening and night
Perttu Ahola
2011-04-29
*
Tweaked clouds a bit
Perttu Ahola
2011-04-29
*
added simple skybox
Perttu Ahola
2011-04-29
*
added clouds
Perttu Ahola
2011-04-29
*
Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
*
Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...
Perttu Ahola
2011-04-24
*
Made the main menu a bit more unique looking
Perttu Ahola
2011-04-24
*
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23