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game.h
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Author
Age
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Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
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Add third person view
BlockMen
2014-04-12
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
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Update Copyright Years
Sfan5
2013-02-24
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Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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Optimize headers
Perttu Ahola
2012-06-17
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Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
2012-06-05
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GPLv2/later, by agreement of major contributors
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Add "simple singleplayer mode"; Fix a number of GUI things
Perttu Ahola
2012-03-15
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command-line/world game selection
Perttu Ahola
2012-03-11
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Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
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Defaults modified from original: alpha=200, key=F10
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Overhaul the input system
Giuseppe Bilotta
2011-08-22
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This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
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Server configuration is now written when "/#setting whatever = whatever" is ↵
Perttu Ahola
2011-07-30
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issued.
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Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
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Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23