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game.h
Commit message (
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Author
Age
*
Initial Gamepad support
est31
2016-06-03
*
Input related generalisations
est31
2016-06-03
*
Tell irrlicht if we handle a key or not.
est31
2016-05-26
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Optional reconnect functionality
est31
2015-07-23
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Change error_message from wstring to string
ShadowNinja
2015-03-27
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Implement proper font handling
sapier
2014-11-30
*
Refactor the_game() to make it more understandable and maintainable.
Craig Robbins
2014-11-02
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Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
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Add third person view
BlockMen
2014-04-12
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
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Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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Optimize headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Add "simple singleplayer mode"; Fix a number of GUI things
Perttu Ahola
2012-03-15
*
command-line/world game selection
Perttu Ahola
2012-03-11
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Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
*
Overhaul the input system
Giuseppe Bilotta
2011-08-22
*
Server configuration is now written when "/#setting whatever = whatever" is i...
Perttu Ahola
2011-07-30
*
Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
*
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23