| Commit message (Expand) | Author | Age |
* | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter | 2018-11-28 |
* | Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) | sapier | 2017-09-01 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | C++11 patchset 9: move hardcoded init parameters to class definitions (part 1... | Loïc Blot | 2017-06-16 |
* | Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) | Loïc Blot | 2017-04-20 |
* | Sneak: Add option for old move code | paramat | 2017-04-17 |
* | Prevent attached models from disappearing during parent reload (#4128) | Foghrye4 | 2016-10-08 |
* | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
* | Generic CAO cleanups and renames for clarification | est31 | 2015-06-20 |
* | Generalize core.get/set_nametag_color into core.get/set_nametag_attributes | TeTpaAka | 2015-05-15 |
* | Add get and set functions for the nametag color | TeTpaAka | 2015-05-15 |
* | Add sneak and sneak_glitch to set_physics_override() | PilzAdam | 2013-12-03 |
* | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune | 2013-04-05 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Fix Taoki's messed up generic object command ids | Perttu Ahola | 2012-11-29 |
* | A bunch of fixes | MirceaKitsune | 2012-11-25 |
* | Send animations, bone overrides and attachments in entity initialization. Cli... | MirceaKitsune | 2012-11-25 |
* | Complete the attachment framework. | MirceaKitsune | 2012-11-25 |
* | Framework for the attachment system, new object property which allows changin... | MirceaKitsune | 2012-11-25 |
* | Get the new animation framework properly working | MirceaKitsune | 2012-11-25 |
* | Joint positioning and rotation code, and fix a problem related to their lua API | MirceaKitsune | 2012-11-25 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | ObjectProperties | Perttu Ahola | 2012-03-30 |
* | Use GenericCAO in place of LuaEntityCAO and PlayerCAO | Perttu Ahola | 2012-03-29 |