| Commit message (Collapse) | Author | Age |
| |
|
| |
|
|
|
| |
Switch spacing and pos_offset to v2f32 for percision, add helper function
|
| |
|
|
|
|
| |
* Selected ItemStack: Reduce black magic
Better button variable value naming
|
| |
|
|
|
|
|
|
|
| |
* textarea[], field[]: Unify function, fix wrong fallback text
* Remove apparently superflous mainmenumanager.h incldue
* intlGUIEditBox.cpp: make read-only boxes really read-only
* Use elseif (trivial)
|
|
|
|
|
|
| |
* Make InputHandler own the key cache
* Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp
* Move RandomInputHandler::step definition into cpp file
|
|
|
|
|
|
|
|
| |
create_formspec_menu)
* Move profilergraph to dedicated files
* Move nodePlacementPrediction to Game class
* Rename create_formspec_menu to GUIFormSpecMenu::create
|
|
* Move files around
|