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Commit message (Collapse)AuthorAge
* GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on ↵Loic Blot2018-01-05
| | | | | | | StaticText Other enhancements: * C++ friendlyness for addStaticText() -> move to static StaticText::add()
* Fix dancing textnumber Zero2017-12-25
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* Fix wrong scrolling (#6809)Vitaliy2017-12-21
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* Ensure no item stack is being held before crafting (#4779)Luis Cáceres2017-12-06
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* Fix mousewheel behaviour in textarea (#6641)shivajiva1012017-11-18
| | | | | | | Allowing scrolling with the mousewheel when the vertical scrollbar is hidden, unnecessarily exposes oversized containers and newlines at the end of the text. For example try scrolling over the textareas in the pause menu. This PR addresses the issue by requiring the scrollbar to be visible before allowing the scrolling with the mousewheel.
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* Move files around