index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gui
Commit message (
Expand
)
Author
Age
*
FormspecMenu: make drawing of backgrounds less hacky (#9517)
DS
2022-02-22
*
Rework drawtime and related timekeeping code to use microseconds
sfan5
2022-01-27
*
Formspec: Fix bgcolor and set_focus checks
SmallJoker
2022-01-09
*
Fully remove bitmap font support (#11863)
sfan5
2022-01-08
*
Base formspec coordinate size on padded screensize
Vincent Robinson
2022-01-04
*
Add padding[] element to formspecs (#11821)
Vincent Robinson
2021-12-30
*
Formspec: Unify argument checks (#11851)
SmallJoker
2021-12-29
*
Remove unused (de)serializeAttributes() methods
ROllerozxa
2021-12-29
*
Allow for Game-Specific Menu Music (#11241)
ExeVirus
2021-11-22
*
Fix crash on hypertext[] with not enough parts
rubenwardy
2021-10-25
*
Various code improvements
SmallJoker
2021-09-27
*
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-09-26
*
Chop game background in mainmenu (#10796)
Lars Müller
2021-09-14
*
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-11
*
Async-related script cleanups
sfan5
2021-08-28
*
Use utf-8 for the Irrlicht clipboard (#11538)
DS
2021-08-23
*
Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519)
DS
2021-08-08
*
Gettext support on Android (#11435)
Pevernow
2021-08-08
*
Remove unused header includes
hecks
2021-07-21
*
Perform some quality assurance for translation strings (#11375)
Wuzzy
2021-06-23
*
Make chat web links clickable (#11092)
pecksin
2021-06-20
*
Fix background color of formspec text fields
sfan5
2021-05-30
*
GUIEditBox: Allow selecting and copying read-only texts
SmallJoker
2021-05-22
*
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
Loic Blot
2021-05-03
*
refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
Loic Blot
2021-05-03
*
refacto: RenderingEngine is now better hidden
Loic Blot
2021-05-03
*
Add a key to toggle map block bounds (#11172)
Seth Traverse
2021-04-20
*
Make edit boxes respond to string input (IME) (#11156)
yw05
2021-04-05
*
Reserve vectors before pushing and other code quality changes (#11161)
sfan5
2021-04-05
*
CGUITTFont optimizations (#11136)
sfan5
2021-04-02
*
Fix segfault for model[] without animation speed
Jean-Patrick Guerrero
2021-03-21
*
Drop old text input workarounds (#11089)
sfan5
2021-03-19
*
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls
Jean-Patrick Guerrero
2021-03-16
*
Restore Irrlicht 1.9 support
sfan5
2021-03-09
*
Use "Aux1" key name consistently everywhere
Wuzzy
2021-02-24
*
Fix animation_image support in scroll containers
Jean-Patrick Guerrero
2021-02-08
*
Rewrite touch event conversion (#10636)
Vitaliy
2021-02-07
*
Fix memory leak detected by address sanitizer (#10896)
k.h.lai
2021-02-02
*
Fix list spacing and size (again) (#10869)
Vincent Robinson
2021-02-02
*
Drop wide/narrow conversion functions
sfan5
2021-02-02
*
Settings: Proper priority hierarchy
SmallJoker
2021-01-29
*
Include irrlichttypes.h first to work around Irrlicht#433 (#10872)
Vitaliy
2021-01-28
*
Fix formspec list spacing (#10861)
Vincent Robinson
2021-01-23
*
Make hypertext and textarea have proper scroll event propagation. (#10860)
Vincent Robinson
2021-01-23
*
FormSpec: Add list spacing, slot size, and noclip (#10083)
Vincent Robinson
2021-01-23
*
Remove dead code (#10845)
rubenwardy
2021-01-22
*
Factorize more guiEditBoxes code (#10789)
Loïc Blot
2021-01-13
*
Refactor/gui editbox (#10787)
Loïc Blot
2021-01-07
*
refacto: factorize multiple code parts from guiEditbox childs (#10782)
Loïc Blot
2021-01-04
*
Formspecs: Fix broken texture escaping with model[]
Jean-Patrick Guerrero
2021-01-01
[next]