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path: root/src/guiEngine.h
Commit message (Collapse)AuthorAge
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-14
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* Fix code style of async APIShadowNinja2014-04-27
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* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
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* Change mainmenu texture handling + small misc changesKahrl2013-09-11
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* Allow SIGINT to kill mainmenu againKahrl2013-08-19
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
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* Replace C++ mainmenu by formspec powered onesapier2013-07-02