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path: root/src/guiFormSpecMenu.cpp
Commit message (Collapse)AuthorAge
* Fix formspec replacement handling for in game formspecssapier2014-04-22
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* make formspec textarea wordwrapRealBadAngel2014-04-22
| | | | Thats updated #795
* Fix double sending of chat messagessapier2014-03-23
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* Fix game pause in singleplayerBlockMen2014-03-13
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* Replace pause and message menu by formspec onessapier2014-03-05
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* Add formspec tableKahrl2014-01-13
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* Fix formspec field labelsBlockMen2013-12-17
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* Replace any direct curl usage by httpfetchsapier2013-12-13
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* Implement search tab and version pickersapier2013-12-11
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* Check if width, height or start index of a list[] is negativePilzAdam2013-12-09
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* Dont move item back when not clicking on a slotPilzAdam2013-12-03
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* Fix crash when pressing Enter key in formspec menuKahrl2013-11-23
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* Fix formspec background padding when clippedBlockMen2013-11-14
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* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-11
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* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
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* Fix typoBlockMen2013-11-03
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* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
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* Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux2013-11-03
| | | | "true"
* FIx wrong error message on invalid use of the formspec element image_buttonRealBadAngel2013-10-07
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* Change mainmenu texture handling + small misc changesKahrl2013-09-11
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* Fix crash on lua exceptionsapier2013-09-05
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* Use wstring for vertlabelsPilzAdam2013-08-31
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* Fix gettext for tabs (windows)BlockMen2013-08-19
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* GUIFormSpecMenu focus fixesKahrl2013-08-19
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* Reenable image scaling in formspecsBlockMen2013-08-18
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* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Remove debug outputPilzAdam2013-08-16
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* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-16
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* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-16
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* Fix formspec escaping, add escaping to info.txt for texture packs.Novatux2013-08-15
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Fix various memory access problems detected by valgrindKahrl2013-08-07
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* Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cppKahrl2013-08-07
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* Fix formspec label issues in win builds (MSVC)BlockMen2013-08-04
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* Add support of pressed_texture of image_buttonBlockMen2013-07-24
| | | | | | | | | | Fix params number Add pressed texture name Fix string def Fix syntax error
* Add gettext translation for image_buttonBlockMen2013-07-24
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* Remove lots of debug output from modmgrsapier2013-07-12
| | | | | Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly
* Fix serverlistsapier2013-07-09
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* Revert "Fix serverlist not beeing escaped correctly"kwolekr2013-07-08
| | | | This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
* Fix serverlist not beeing escaped correctlysapier2013-07-08
| | | | | Always use address for server Fix first (empty) element beeing selected after deleting last world
* Fix many formspec menu bugssapier2013-07-07
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* Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan52013-07-07
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* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-06
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* Replace C++ mainmenu by formspec powered onesapier2013-07-02
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* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-02
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* Formspec: Don't perform black magic if selected item fits the guessKahrl2013-06-18
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* Fix calculation of selected item (for not drawing it) in formspecKahrl2013-06-18
| | | | | The previous code did not work when the list did not start at index 0 of the inventory list (issue #779).
* Fix editbox default text being pre-selected in some casesMetaDucky2013-06-01
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* fix memory leaks introduced by invalid gettext usagesapier2013-04-07
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* Allow any character in formspec strings with escape charkwolekr2013-03-05
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