aboutsummaryrefslogtreecommitdiff
path: root/src/guiFormSpecMenu.h
Commit message (Collapse)AuthorAge
* Fix formspec replacement handling for in game formspecssapier2014-04-22
|
* Fix game pause in singleplayerBlockMen2014-03-13
|
* Pass arguments by referenceSelat2014-03-12
|
* Replace pause and message menu by formspec onessapier2014-03-05
|
* Add formspec tableKahrl2014-01-13
|
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
|
* Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux2013-11-03
| | | | "true"
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* GUIFormSpecMenu focus fixesKahrl2013-08-19
|
* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-16
|
* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-16
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
|
* Fix many formspec menu bugssapier2013-07-07
|
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-06
|
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
|
* Formspec: Don't perform black magic if selected item fits the guessKahrl2013-06-18
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
|
* Update Copyright YearsSfan52013-02-24
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-01
| | | | Fixed also game bug drawing dragged item behind fields, buttons etc.
* Make dragged itemstack following the mouse cursor much smootherJürgen Doser2012-11-30
| | | | by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
* Adding background to FormspecRealBadAngel2012-11-08
|
* Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola2012-09-02
|
* Detached inventoriesPerttu Ahola2012-07-24
|
* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-22
|
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-22
|
* Implement formspecdarkrose2012-07-22