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path: root/src/guiFormSpecMenu.h
Commit message (Expand)AuthorAge
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
* Send a on_receive_fields event when formspec is closed, with fields.quit = "t...Novatux2013-11-03
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* GUIFormSpecMenu focus fixesKahrl2013-08-19
* Add translation for main menusapier2013-08-17
* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-16
* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-16
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Fix many formspec menu bugssapier2013-07-07
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-06
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Formspec: Don't perform black magic if selected item fits the guessKahrl2013-06-18
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-01
* Make dragged itemstack following the mouse cursor much smootherJürgen Doser2012-11-30
* Adding background to FormspecRealBadAngel2012-11-08
* Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola2012-09-02
* Detached inventoriesPerttu Ahola2012-07-24
* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-22
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-22
* Implement formspecdarkrose2012-07-22