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guiFormSpecMenu.h
Commit message (
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Author
Age
*
Add formspec table
Kahrl
2014-01-13
*
Reworked formspecs and kahrl's hexcolor parser
BlockMen
2013-11-03
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Send a on_receive_fields event when formspec is closed, with fields.quit = "t...
Novatux
2013-11-03
*
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-11
*
GUIFormSpecMenu focus fixes
Kahrl
2013-08-19
*
Add translation for main menu
sapier
2013-08-17
*
Don't automatically scroll listbox when selecting an item in the middle
Kahrl
2013-08-16
*
Formspec textlist: Black Irrlicht magic to detect fake doubleclicks
Kahrl
2013-08-16
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Fix many formspec menu bugs
sapier
2013-07-07
*
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
Sfan5
2013-07-06
*
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02
*
Formspec: Don't perform black magic if selected item fits the guess
Kahrl
2013-06-18
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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New elements in formspec, item_image and item_image_button.
RealBadAngel
2012-12-01
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Make dragged itemstack following the mouse cursor much smoother
Jürgen Doser
2012-11-30
*
Adding background to Formspec
RealBadAngel
2012-11-08
*
Make inventory GUI do sane things when server-side inventory acts unusually
Perttu Ahola
2012-09-02
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Detached inventories
Perttu Ahola
2012-07-24
*
Formspec button_exit[] and image_button_exit[]
Perttu Ahola
2012-07-22
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
*
Implement formspec
darkrose
2012-07-22