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path: root/src/guiKeyChangeMenu.h
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* World creation button and dialog and functionalityPerttu Ahola2012-03-13
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* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
| | | | Defaults modified from original: alpha=200, key=F10
* Add IDropAction and related stuffKahrl2011-11-29
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* Introduce hotkey for calling up a command windowGiuseppe Bilotta2011-08-22
| | | | This is just a chat window with the / text pre-loaded.
* Overhaul the input systemGiuseppe Bilotta2011-08-22
| | | | | This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
* Clean up key names handlingGiuseppe Bilotta2011-08-12
| | | | | Constify keycode and move the static array of localizable names from the guiKeyChangeMenu header to the implementation file, changing its name.
* Keys should be s32, not u32Giuseppe Bilotta2011-08-08
| | | | | | At least two reasons for this: * activeKey is treated as signed (check for sign, assign -1, etc) * the ID retrieved from Irrlicht's events are signed
* marked strings as translationConstantin Wenger2011-08-05
| | | | now translated if set to a button
* set some more text to gettext and updated po filesConstantin Wenger2011-07-30
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* Removed remaining -delta referencesPerttu Ahola2011-07-30
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* added new submenu for key assignmentteddydestodes2011-06-01
configwriting/saving isn't complete and will break your config if you use fancy keys