Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Add a MSVC / Windows compatible snprintf function (#7353) | nOOb3167 | 2018-07-22 |
| | | | Use sizeof where applicable for mt_snprintf | ||
* | Modernize various files | Loic Blot | 2017-08-18 |
| | | | | | | | | | * range-based for loops * emplace_back instead of push_back * code style * C++ headers instead of C headers * Default operators * empty stl function | ||
* | Isolate irrlicht references and use a singleton (#6041) | Loïc Blot | 2017-06-26 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add Device3D class which will contain IrrlichtDevice interface move getSupportedVideoDrivers to Device3D Add Device3D singleton & use it in various places Rename Device3D to Rendering engine & add helper functions to various device pointers More singleton work RenderingEngine owns draw_load_screen move draw functions to RenderingEngine Reduce IrrlichtDevice exposure and guienvironment RenderingEngine: Expose get_timer_time() to remove device from guiEngine Make irrlichtdevice & scene manager less exposed * Code style fixes * Move porting::getVideoDriverName, getVideoDriverFriendlyName, getDisplayDensity, getDisplaySize to RenderingEngine Fix XORG_USED macro -> RenderingEngine + create_engine_device from RenderingEngine constructor directly * enum paralax => enum parallax | ||
* | Change i++ to ++i | David Jones | 2015-08-25 |
| | |||
* | Fix crash caused by null texture in GUI formspec/HUD. | Aaron Suen | 2015-04-02 |
| | |||
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
| | | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | ||
* | Fix some minor details from 6d61375 | kwolekr | 2015-04-01 |
| | |||
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |