summaryrefslogtreecommitdiff
path: root/src/guiscalingfilter.cpp
Commit message (Collapse)AuthorAge
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
| | | | | Update Android.mk Remove 'src/client' from include_directories
* Add a MSVC / Windows compatible snprintf function (#7353)nOOb31672018-07-22
| | | Use sizeof where applicable for mt_snprintf
* Modernize various filesLoic Blot2017-08-18
| | | | | | | | | * range-based for loops * emplace_back instead of push_back * code style * C++ headers instead of C headers * Default operators * empty stl function
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add Device3D class which will contain IrrlichtDevice interface move getSupportedVideoDrivers to Device3D Add Device3D singleton & use it in various places Rename Device3D to Rendering engine & add helper functions to various device pointers More singleton work RenderingEngine owns draw_load_screen move draw functions to RenderingEngine Reduce IrrlichtDevice exposure and guienvironment RenderingEngine: Expose get_timer_time() to remove device from guiEngine Make irrlichtdevice & scene manager less exposed * Code style fixes * Move porting::getVideoDriverName, getVideoDriverFriendlyName, getDisplayDensity, getDisplaySize to RenderingEngine Fix XORG_USED macro -> RenderingEngine + create_engine_device from RenderingEngine constructor directly * enum paralax => enum parallax
* Change i++ to ++iDavid Jones2015-08-25
|
* Fix crash caused by null texture in GUI formspec/HUD.Aaron Suen2015-04-02
|
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
| | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
* Fix some minor details from 6d61375kwolekr2015-04-01
|
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01