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* Always use errorstream for DEBUG_EXCEPTION_HANDLERShadowNinja2015-10-14
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* Clean up threadingShadowNinja2015-08-23
| | | | | | | | | | | | | | | | | | | | * Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19
| | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-27
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* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
| | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
* Clean up and tweak build systemShadowNinja2015-03-27
| | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
* For usages of assert() that are meant to persist in Release builds (when ↵Craig Robbins2015-03-07
| | | | NDEBUG is defined), replace those usages with persistent alternatives
* Use std::queue for HTTPFetchRequest and std::vector for log_output instead ↵Loic Blot2015-03-05
| | | | of std::list
* Remove unused variables to make clang happyLoic Blot2015-02-12
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* Use configured bind_address for HTTPFetchShadowNinja2014-09-18
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* Reduce indentation of HTTPFetchOngoingShadowNinja2014-09-18
| | | | Also clean up some related things.
* Add support for multipart/form-data to HTTPFetch for server announcingShadowNinja2014-06-30
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* Add support for Android 2.3+sapier2014-06-29
| | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
* Remove dependency on marshal and many other async changesShadowNinja2014-04-27
| | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
* Add support for named threads (atm linux only)sapier2014-04-09
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* Include system info in the HTTP user agent on WindowsSfan52014-01-23
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* Deindent HTTPFetchRequest::HTTPFetchRequest()ShadowNinja2014-01-16
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* Make default User-agent follow RFC 2616ShadowNinja2014-01-15
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* Fix building with MinGWSfan52014-01-15
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* Fix check for max_fd == -1 should actually be max_fd != -1sapier2014-01-10
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* Make MutexQueue use jsemaphore for signalingsapier2014-01-10
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* Send long announce as POST, show OS in useragentproller2014-01-07
| | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
* Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVALKahrl2013-12-24
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* Fix broken httpfetch due to SimpleThread removalsapier2013-12-16
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* Fix MSVC compiling issueBlockMen2013-12-16
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* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
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* Replace any direct curl usage by httpfetchsapier2013-12-13
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* Use httpfetch_async in serverlist announce codeKahrl2013-12-13
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* Implement httpfetch module and initialize it from main()Kahrl2013-12-13
Add curl_parallel_limit setting that will replace media_fetch_threads in a later commit. Fix a typo in MutexedQueue::pop_back() that made it impossible to compile code that used this function. (Noticed this while implementing httpfetch.)