Commit message (Collapse) | Author | Age | |
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* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |
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* | Add support for interlaced polarized 3d screens | sapier | 2014-05-18 |
| | | | | Add (experimental) support for topbottom as well as sidebyside 3d mode | ||
* | Fix old client showing duplicated health bar on new server | sapier | 2014-05-11 |
| | | | | | Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly | ||
* | Fix incorrect scaling of customized hud item selection marker | sapier | 2014-05-11 |
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* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
| | | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | ||
* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 |
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* | Fix rounding issue of hud dpi on some machines | sapier | 2014-04-27 |
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* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
| | | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | ||
* | Client: Don't crash if trying to draw too many items from inventory in HUD | Perttu Ahola | 2014-04-27 |
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* | Add player:set_eye_offset() by @MirceaKitsune and clean up | BlockMen | 2014-04-12 |
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* | Add third person view | BlockMen | 2014-04-12 |
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* | Cleanup client init states by bumping protocol version | sapier | 2014-04-08 |
| | | | | | | | | | | Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua | ||
* | New HUD element - waypoint. | RealBadAngel | 2014-01-26 |
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* | Add option to scale image to percentage values | BlockMen | 2013-09-20 |
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* | Fix hotbar padding at bottom | BlockMen | 2013-09-10 |
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* | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | 2013-09-05 |
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* | Add support for using textures in hotbar | BlockMen | 2013-08-25 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 |
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* | Add drowning | PilzAdam | 2013-06-19 |
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* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
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* | Minor hud.cpp cleanup | kwolekr | 2013-04-25 |
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* | Ability to change the crosshair using textures | Esteban I. Ruiz Moreno | 2013-04-25 |
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* | Generalize hud_builtin_enable into hud_set_flags | kwolekr | 2013-04-25 |
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* | Added support to disable built-in HUD elements | Diego Martínez | 2013-04-24 |
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* | Added offset support for HUD items | Diego Martínez | 2013-04-23 |
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* | Added support for alignment in HUD items | Diego Martínez | 2013-04-23 |
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* | Add direction parameter to statbars in HUD API | kwolekr | 2013-04-20 |
| | | | | Fix health bar overlap when a larger texture is used | ||
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |