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hud.cpp
Commit message (
Expand
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Author
Age
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
*
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-05-05
*
Fix rounding issue of hud dpi on some machines
sapier
2014-04-27
*
Add support for dpi based HUD scaling
sapier
2014-04-27
*
Client: Don't crash if trying to draw too many items from inventory in HUD
Perttu Ahola
2014-04-27
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
*
Add third person view
BlockMen
2014-04-12
*
Cleanup client init states by bumping protocol version
sapier
2014-04-08
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
*
Add option to scale image to percentage values
BlockMen
2013-09-20
*
Fix hotbar padding at bottom
BlockMen
2013-09-10
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
*
Add support for using textures in hotbar
BlockMen
2013-08-25
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
*
Add drowning
PilzAdam
2013-06-19
*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
*
Minor hud.cpp cleanup
kwolekr
2013-04-25
*
Ability to change the crosshair using textures
Esteban I. Ruiz Moreno
2013-04-25
*
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
*
Added support to disable built-in HUD elements
Diego Martínez
2013-04-24
*
Added offset support for HUD items
Diego Martínez
2013-04-23
*
Added support for alignment in HUD items
Diego Martínez
2013-04-23
*
Add direction parameter to statbars in HUD API
kwolekr
2013-04-20
*
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18