Commit message (Collapse) | Author | Age | |
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* | Fix inventory hud scaling | rubenwardy | 2016-04-12 |
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* | Hud: Cache hud_scaling, fix minor style issues | kwolekr | 2016-04-10 |
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* | Hud: Fix offset being ignored by inventory bar | rubenwardy | 2016-04-10 |
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* | Use single box for halo mesh | RealBadAngel | 2016-02-11 |
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* | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | 2016-02-08 |
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* | small drawItemStack cleanup | est31 | 2016-02-08 |
| | | | | | | -> Replace the three bool params with an enum -> Add struct for the static content, leads to less repetition -> cache enable_animations setting | ||
* | Use meshes to display inventory items | RealBadAngel | 2016-02-07 |
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* | Hide minimap if it has been disabled by server | est31 | 2015-09-01 |
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* | minimap: Add ability to disable from server | kwolekr | 2015-08-13 |
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* | Make hud use fontengine too | sapier | 2014-11-30 |
| | | | | | Fix non coding style conforming glb_fontengine to g_fontengine Fix fonts never been deleted due to grabbed to often | ||
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
| | | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | ||
* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 |
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* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
| | | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | ||
* | New HUD element - waypoint. | RealBadAngel | 2014-01-26 |
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* | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | 2013-09-05 |
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* | Add support for using textures in hotbar | BlockMen | 2013-08-25 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Add drowning | PilzAdam | 2013-06-19 |
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* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
| | | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) | ||
* | Minor hud.cpp cleanup | kwolekr | 2013-04-25 |
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* | Generalize hud_builtin_enable into hud_set_flags | kwolekr | 2013-04-25 |
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* | Added support to disable built-in HUD elements | Diego Martínez | 2013-04-24 |
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* | Added offset support for HUD items | Diego Martínez | 2013-04-23 |
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* | Added support for alignment in HUD items | Diego Martínez | 2013-04-23 |
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* | Add direction parameter to statbars in HUD API | kwolekr | 2013-04-20 |
| | | | | Fix health bar overlap when a larger texture is used | ||
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |