Commit message (Collapse) | Author | Age | |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Add drowning | PilzAdam | 2013-06-19 |
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* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
| | | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) | ||
* | Minor hud.cpp cleanup | kwolekr | 2013-04-25 |
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* | Generalize hud_builtin_enable into hud_set_flags | kwolekr | 2013-04-25 |
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* | Added support to disable built-in HUD elements | Diego Martínez | 2013-04-24 |
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* | Added offset support for HUD items | Diego Martínez | 2013-04-23 |
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* | Added support for alignment in HUD items | Diego Martínez | 2013-04-23 |
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* | Add direction parameter to statbars in HUD API | kwolekr | 2013-04-20 |
| | | | | Fix health bar overlap when a larger texture is used | ||
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |