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hud.h
Commit message (
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Author
Age
*
small drawItemStack cleanup
est31
2016-02-08
*
Use meshes to display inventory items
RealBadAngel
2016-02-07
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
*
Make hud use fontengine too
sapier
2014-11-30
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
*
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-05-05
*
Add support for dpi based HUD scaling
sapier
2014-04-27
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
*
Add support for using textures in hotbar
BlockMen
2013-08-25
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Add drowning
PilzAdam
2013-06-19
*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
*
Minor hud.cpp cleanup
kwolekr
2013-04-25
*
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
*
Added support to disable built-in HUD elements
Diego Martínez
2013-04-24
*
Added offset support for HUD items
Diego Martínez
2013-04-23
*
Added support for alignment in HUD items
Diego Martínez
2013-04-23
*
Add direction parameter to statbars in HUD API
kwolekr
2013-04-20
*
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18