| Commit message (Expand) | Author | Age |
... | |
* | Improve inventory debug output | Perttu Ahola | 2011-10-17 |
* | mobv2 | Perttu Ahola | 2011-10-15 |
* | Convert any inventory item into a mesh, bring back InventoryItem::getImageRay... | Kahrl | 2011-09-19 |
* | Now SAOs will reflect changes to their temporary inventory object | JacobF | 2011-09-06 |
* | If there was no source item in a furnace it would cause a segmentation fault. | JacobF | 2011-08-30 |
* | Merged 2 branches because they relied on each other. | JacobF | 2011-08-25 |
* | constify inventory item serialization | Giuseppe Bilotta | 2011-08-11 |
* | Some inventory const-ification | Giuseppe Bilotta | 2011-08-11 |
* | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola | 2011-07-31 |
* | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | 2011-07-30 |
* | extended content-type range | Perttu Ahola | 2011-07-23 |
* | reorganized a lot of stuff and modified mapgen and objects slightly while doi... | Perttu Ahola | 2011-06-26 |
* | fixed a segfault in case of wrong input from network on the server (reported ... | Perttu Ahola | 2011-06-19 |
* | separated inventory-related game content to content_inventory.{h,cpp} | Perttu Ahola | 2011-06-18 |
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola | 2011-06-17 |
* | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 |
* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |
* | item drop multiplication fix | Perttu Ahola | 2011-04-19 |
* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 |
* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 |
* | A more robust format for node metadata | Perttu Ahola | 2011-04-05 |
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
* | Chests work now! | Perttu Ahola | 2011-04-04 |
* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
* | added temporary backwards compatibility to player inventory | Perttu Ahola | 2011-02-03 |
* | Fixed MBOItem inventory images | Perttu Ahola | 2011-01-29 |
* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
* | disconnect method to connection to be used instead of just timing out | Perttu Ahola | 2010-12-24 |
* | base stuff for item->object conversion | Perttu Ahola | 2010-12-24 |
* | crafting system! | Perttu Ahola | 2010-12-22 |
* | just savin' | Perttu Ahola | 2010-12-22 |
* | organizing stuff. | Perttu Ahola | 2010-12-21 |
* | framework for modifying textures | Perttu Ahola | 2010-12-20 |
* | license stuff | Perttu Ahola | 2010-11-29 |
* | Initial files | Perttu Ahola | 2010-11-27 |