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path: root/src/inventory.cpp
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* separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
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* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
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* Removed IrrlichtWrapperPerttu Ahola2011-04-22
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* item drop multiplication fixPerttu Ahola2011-04-19
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* Fixed some problems with crafting and inventoryPerttu Ahola2011-04-11
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* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
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* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
| | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png
* A more robust format for node metadataPerttu Ahola2011-04-05
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* initial workings of the furnacePerttu Ahola2011-04-05
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* Chests work now!Perttu Ahola2011-04-04
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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
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* added temporary backwards compatibility to player inventoryPerttu Ahola2011-02-03
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* Fixed MBOItem inventory imagesPerttu Ahola2011-01-29
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
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* base stuff for item->object conversionPerttu Ahola2010-12-24
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* crafting system!Perttu Ahola2010-12-22
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* just savin'Perttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* framework for modifying texturesPerttu Ahola2010-12-20
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Initial filesPerttu Ahola2010-11-27