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path: root/src/inventory.h
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* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
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* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
| | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png
* A more robust format for node metadataPerttu Ahola2011-04-05
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* initial workings of the furnacePerttu Ahola2011-04-05
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* Chests work now!Perttu Ahola2011-04-04
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* new texture stuff quite workingPerttu Ahola2011-02-11
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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
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* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* builds on both platformsPerttu Ahola2010-12-25
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* minecraft-like craftingPerttu Ahola2010-12-25
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* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
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* ProgressBarTextureModPerttu Ahola2010-12-24
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* base stuff for item->object conversionPerttu Ahola2010-12-24
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* crafting system!Perttu Ahola2010-12-22
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* just savin'Perttu Ahola2010-12-22
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* some work-in-progressPerttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* framework for modifying texturesPerttu Ahola2010-12-20
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* added dedicated server build without irrlichtPerttu Ahola2010-12-19
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* better graphics, zlib to work on vc++Perttu Ahola2010-12-14
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* in before messing with face drawing orientationPerttu Ahola2010-12-14
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Initial filesPerttu Ahola2010-11-27