Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Don't send an InventoryAction at each setInventoryModified, we only need one ↵ | Loic Blot | 2015-03-24 |
| | | | | | | | | SendInventory per inventory modification Client doesn't like to receive multiples SendInventory for one action, this can trigger glitches on clients (sometimes due to incorrect UDP packet ordering due to UDP protocol) This fix issue #2544 | ||
* | Update Copyright Years | Sfan5 | 2013-02-24 |
| | |||
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
| | |||
* | Make inventory GUI do sane things when server-side inventory acts unusually | Perttu Ahola | 2012-09-02 |
| | |||
* | Detached inventories | Perttu Ahola | 2012-07-24 |
| | |||
* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Fix some warnings on some compilers | Giuseppe Bilotta | 2012-02-02 |
| | | | | | | ItemStack is a struct, not a class CollisionInfo is a struct, not a class InventoryAction is abstract and it needs a virtual destructor | ||
* | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl | 2012-01-22 |
| | |||
* | Inventory menu (with dragging) improved. Crafting is now handled via a ↵ | Kahrl | 2012-01-22 |
| | | | | IACTION_CRAFT inventory action. | ||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||
* | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 |