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path:
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itemdef.cpp
Commit message (
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Author
Age
*
Move generateTextureFromMesh to TextureSource to fix a texture leak
Kahrl
2013-07-03
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
*
Really fix itemdef memory leak
sapier
2013-05-09
*
Fix itemdef drop on NULL texture
kwolekr
2013-04-28
*
fix extruded items texture leak
sapier
2013-04-09
*
fix memory leak in itemdef
sapier
2013-04-07
*
Add different place sound for nodes
PilzAdam
2013-03-29
*
New damage system, add damageGroups to ToolCapabilities, bump protocol version
PilzAdam
2013-03-29
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Fix nodeplacement prediction
PilzAdam
2013-02-27
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Disable placement prediction for nodes that use on_rightclick
Jeija
2013-02-19
*
Handle day-night transition in shader and make light sources brighter when sh...
Perttu Ahola
2012-12-02
*
On-demand item meshes and textures
Perttu Ahola
2012-12-02
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Node texture animation
Perttu Ahola
2012-06-16
*
Node placement client-side prediction
Perttu Ahola
2012-06-10
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Attempt to fix some minor memory leaks
Perttu Ahola
2012-03-20
*
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...
Kahrl
2012-03-15
*
Clean up log messages everywhere
Perttu Ahola
2012-03-11
*
Digging time groups WIP
Perttu Ahola
2012-03-10
*
itemdef: handle the !render-to-target case
Jonathan Neuschäfer
2012-02-24
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12