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* Node placement client-side predictionPerttu Ahola2012-06-10
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Attempt to fix some minor memory leaksPerttu Ahola2012-03-20
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl2012-03-15
* Clean up log messages everywherePerttu Ahola2012-03-11
* Digging time groups WIPPerttu Ahola2012-03-10
* itemdef: handle the !render-to-target caseJonathan Neuschäfer2012-02-24
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-12