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* CMake working on Linux (not on windows)Perttu Ahola2011-01-08
2-06-03 21:47:04 +0200'>2022-06-03 | * Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02 | * Add a short_description to be used by mods (#8980)DS2020-10-09 | * LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-09 | | | | | * LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject * Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-24 | * Code modernization: subfolders (#6283)Loïc Blot2017-08-19 | | | | | | | | | | | | | * Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo * C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17 | | | | * Migrate cpp headers to pragma once * Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵Loïc Blot2017-04-08 | | | | | (#5541) We are bundling Lua5.1 which has same macro * Add ItemStack key-value meta storagerubenwardy2017-02-04 | * Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-08 | * Use "core" namespace internallyShadowNinja2014-05-08 | * Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28 | * Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14 | *