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* Overhaul the input systemGiuseppe Bilotta2011-08-22
| | | | | This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
* Fix keycode_to_keyname return valueGiuseppe Bilotta2011-08-13
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* Clean up key names handlingGiuseppe Bilotta2011-08-12
| | | | | Constify keycode and move the static array of localizable names from the guiKeyChangeMenu header to the implementation file, changing its name.
* * key change menu now saving immediatelyPerttu Ahola2011-07-22
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* Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-26
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
| * added new submenu for key assignmentteddydestodes2011-06-01
|/ | | | configwriting/saving isn't complete and will break your config if you use fancy keys
* added missing #ifndef KEYCODE_HEADER to keycode.hPerttu Ahola2011-05-15
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* Added key configuration in the configuration file.Perttu Ahola2011-05-14