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localplayer.h
Commit message (
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Author
Age
*
ABMHandler and player_collisions use sequential read/write. Switch from std::...
Loic Blot
2015-03-04
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
*
Simplify player modification checks
ShadowNinja
2014-10-01
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
*
Fix all warnings reported by clang
Sfan5
2014-04-15
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
*
Add third person view
BlockMen
2014-04-12
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
*
Swing the camera down when the player lands on the ground, based on the veloc...
MirceaKitsune
2013-04-11
*
Fix camera "jumping" when attached and the parent goes too fast
Zeg9
2013-04-03
*
Closed add object <-> object collision handling
sapier
2013-03-28
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Don't send player position from client to server if the player hasn't moved
MirceaKitsune
2012-12-02
*
RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
*
Update attachments at the ending of the addToScene function for parents. And ...
MirceaKitsune
2012-11-25
*
Add disable_jump and fall_damage_add_percent node groups
Perttu Ahola
2012-09-01
*
Fix hovering after mining a block underneath you while sneaking
Matthew I
2012-07-21
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31