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path: root/src/localplayer.h
Commit message (Expand)AuthorAge
* Add some missing getter functions to the lua APITeTpaAka2015-05-28
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* ABMHandler and player_collisions use sequential read/write. Switch from std::...Loic Blot2015-03-04
* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-08
* Simplify player modification checksShadowNinja2014-10-01
* Add support for interlaced polarized 3d screenssapier2014-05-18
* Fix all warnings reported by clangSfan52014-04-15
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-12
* Add third person viewBlockMen2014-04-12
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Swing the camera down when the player lands on the ground, based on the veloc...MirceaKitsune2013-04-11
* Fix camera "jumping" when attached and the parent goes too fastZeg92013-04-03
* Closed add object <-> object collision handlingsapier2013-03-28
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Don't send player position from client to server if the player hasn't movedMirceaKitsune2012-12-02
* RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-25
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-25
* Add disable_jump and fall_damage_add_percent node groupsPerttu Ahola2012-09-01
* Fix hovering after mining a block underneath you while sneakingMatthew I2012-07-21
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31