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path:
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main.cpp
Commit message (
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Author
Age
...
*
Make server world selection not brain dead and use gameid 'minetest' instead ...
Perttu Ahola
2012-03-25
*
Add output levels --info and --trace (--verbose is now more verbose)
Perttu Ahola
2012-03-22
*
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-20
*
Rework directory structure
Perttu Ahola
2012-03-19
*
Create main menu tab "Settings" for client settings
Perttu Ahola
2012-03-15
*
Add "simple singleplayer mode"; Fix a number of GUI things
Perttu Ahola
2012-03-15
*
Save selected tab
Perttu Ahola
2012-03-15
*
Add [new] to world name when supplying a non-existent world on command line
Perttu Ahola
2012-03-13
*
Allow directly supplying world as a parameter, including world.mt
Perttu Ahola
2012-03-13
*
Add confirmation menu and make world deletion possible in GUI
Perttu Ahola
2012-03-13
*
World creation button and dialog and functionality
Perttu Ahola
2012-03-13
*
Remember selected world by path
Perttu Ahola
2012-03-12
*
Make finish quicktune and leave it unused (as intended)
Perttu Ahola
2012-03-12
*
Handle certain errors properly when using --go
Perttu Ahola
2012-03-11
*
Use default_game when making a new world using --world without --gameid
Perttu Ahola
2012-03-11
*
World selection box in main menu (and random fixing)
Perttu Ahola
2012-03-11
*
--world implies local game
Perttu Ahola
2012-03-11
*
--logfile '' = no logging
Perttu Ahola
2012-03-11
*
Remove useless debug output (log at info level)
Perttu Ahola
2012-03-11
*
--gameid list
Perttu Ahola
2012-03-11
*
command-line/world game selection
Perttu Ahola
2012-03-11
*
Improve command-line parameters
Perttu Ahola
2012-03-11
*
Prettify --help output
Perttu Ahola
2012-03-11
*
Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txt
Perttu Ahola
2012-03-11
*
--verbose, not --info-on-stderr
Perttu Ahola
2012-03-11
*
Clean up log messages everywhere
Perttu Ahola
2012-03-11
*
Fix configuration file behaviour
Perttu Ahola
2012-03-11
*
Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
*
Tidy up server log output a bit
Perttu Ahola
2012-03-10
*
Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead
Perttu Ahola
2012-03-10
*
Fix addon and configuration file paths
Perttu Ahola
2012-03-10
*
Initial directory structure rework
Perttu Ahola
2012-03-10
*
Digging time groups WIP
Perttu Ahola
2012-03-10
*
Add descriptions to command line arguments
Juhani Numminen
2012-02-28
*
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-22
*
On SIGINT in main menu, don't connect before shutting down
Perttu Ahola
2011-12-03
*
Note about debug.txt in error message dialog when mod fails to load
Perttu Ahola
2011-12-03
*
Better mod loading error handling
Perttu Ahola
2011-12-03
*
Rename menu background to menubg.png, move unknown_block.png and unknown_obje...
Perttu Ahola
2011-11-29
*
Remove content_mapnode.h and nodedef.h #includes
Perttu Ahola
2011-11-29
*
GameDef compiles
Perttu Ahola
2011-11-29
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
*
Add option to set water opaque (mainly for stylistic choice)
Perttu Ahola
2011-11-03
*
Disable mipmapping because it is sometimes ugly
Perttu Ahola
2011-11-03
*
Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ...
Perttu Ahola
2011-11-02
*
Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-20
*
Automate texture listing for texture atlas making
Perttu Ahola
2011-10-18
*
Fix partly double printed debug.txt
celeron55
2011-10-17
*
Fix map delete on windows (concatenate paths correctly with / or \ depending ...
Perttu Ahola
2011-10-16
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