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* GUI: Make singleplayer default tab, store selected serverlist, show title of ...PilzAdam2013-03-30
* Add varying levels of precision to TimeTakerkwolekr2013-03-29
* Random guest name and finite liquid checkboxproller2013-03-23
* Add FPS limit to menu cloudsShadowNinja2013-03-17
* build with ogles2 driverproller2013-03-16
* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Read server_announce from minetest.conf for GUIPilzAdam2013-02-23
* Added debug log level settingkwolekr2013-02-21
* new auto masterserverproller2013-02-22
* Add Freetype supportIlya Zhuravlev2013-02-14
* Add a list of servers to the "Multiplayer" tabJeija2013-01-21
* Add particlesJeija2013-01-14
* Set proper field background colors in Irrlicht 1.8Perttu Ahola2012-12-06
* Add checkboxes for shaders and on-demand item visual generationobneq2012-12-02
* Added video settings filter options via config file - second try :-)Vanessa Ezekowitz2012-11-09
* Improve build configuration optionsPerttu Ahola2012-07-23
* Optimize headersPerttu Ahola2012-06-17
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17
* Fix build error due to DEBUGFILEPerttu Ahola2012-06-16
* Clean up constants.h a bitPerttu Ahola2012-06-16
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Use gettext for more basic user interface stringsPerttu Ahola2012-06-04
* Add better trace peudo-loglevel supportPerttu Ahola2012-05-20
* Allow using --worldname for local game tooPerttu Ahola2012-05-20
* --world listPerttu Ahola2012-05-20
* Support placing a minetest game inside $world/game to allow creating proper a...Perttu Ahola2012-04-08
* Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp...q662012-04-07
* New world removal GUI codePerttu Ahola2012-03-26
* Make server world selection not brain dead and use gameid 'minetest' instead ...Perttu Ahola2012-03-25
* Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola2012-03-22
* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20
* Rework directory structurePerttu Ahola2012-03-19
* Create main menu tab "Settings" for client settingsPerttu Ahola2012-03-15
* Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola2012-03-15
* Save selected tabPerttu Ahola2012-03-15
* Add [new] to world name when supplying a non-existent world on command linePerttu Ahola2012-03-13
* Allow directly supplying world as a parameter, including world.mtPerttu Ahola2012-03-13
* Add confirmation menu and make world deletion possible in GUIPerttu Ahola2012-03-13
* World creation button and dialog and functionalityPerttu Ahola2012-03-13
* Remember selected world by pathPerttu Ahola2012-03-12
* Make finish quicktune and leave it unused (as intended)Perttu Ahola2012-03-12
* Handle certain errors properly when using --goPerttu Ahola2012-03-11
* Use default_game when making a new world using --world without --gameidPerttu Ahola2012-03-11
* World selection box in main menu (and random fixing)Perttu Ahola2012-03-11
* --world implies local gamePerttu Ahola2012-03-11
* --logfile '' = no loggingPerttu Ahola2012-03-11
* Remove useless debug output (log at info level)Perttu Ahola2012-03-11