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main.cpp
Commit message (
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Author
Age
*
a work-in-progress map modified callback interface (committing because i want...
Perttu Ahola
2011-05-24
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merged password change menu
Perttu Ahola
2011-05-23
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*
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
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Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
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*
Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-22
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added a delay to menu loop
Perttu Ahola
2011-05-21
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Cleaned networking code a bit (had this one on the to-do list for like 4 mont...
Perttu Ahola
2011-05-21
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All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-05-21
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Passwords - a few corrections to the previous commit
Ciaran Gultnieks
2011-05-20
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Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
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removed unnecessary comment
Perttu Ahola
2011-05-14
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Added key configuration in the configuration file.
Perttu Ahola
2011-05-14
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comment update
Perttu Ahola
2011-05-03
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random comment updates
Perttu Ahola
2011-04-30
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Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...
Perttu Ahola
2011-04-29
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Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-27
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Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-26
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Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
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updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
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Made the main menu a bit more unique looking
Perttu Ahola
2011-04-24
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fix to the previous commit
Perttu Ahola
2011-04-23
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tuned error reporting a bit
Perttu Ahola
2011-04-23
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port to be not set to 0 from configuration
Perttu Ahola
2011-04-23
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Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23
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cleaning up main.cpp a bit
Perttu Ahola
2011-04-23
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Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
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Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
*
Menu will now ignore an invalid port or the port 0.
Perttu Ahola
2011-04-15
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fixed port setting not being loaded from configuration file for client
Perttu Ahola
2011-04-12
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Added installing build-essential to build instructions and modified the main....
Perttu Ahola
2011-04-11
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items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
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new object system
Perttu Ahola
2011-04-10
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Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-08
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stone shovel now needs cobble, not stone.
Perttu Ahola
2011-04-06
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cleaning notes and stuff
Perttu Ahola
2011-04-06
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Made mesh update on node addition asynchronous on client, to reduce frametime...
Perttu Ahola
2011-04-06
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fixed the bug of disabled removal of empty chests
Perttu Ahola
2011-04-06
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changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
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Fixed chest contents not immediately updating to all players
Perttu Ahola
2011-04-04
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Chests work now!
Perttu Ahola
2011-04-04
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initial chest metadata
Perttu Ahola
2011-04-04
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fully implemented the sign with the new framework
Perttu Ahola
2011-04-04
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Node metadata framework
Perttu Ahola
2011-04-04
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Made a proper queued thread to client for handling some block mesh updates. A...
Perttu Ahola
2011-04-04
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commit before some more radical changes
Perttu Ahola
2011-04-03
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copied draft of updateNodeMeshes from backup
Perttu Ahola
2011-04-03
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Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
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Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
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commit before some radical changes
Perttu Ahola
2011-04-02
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