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* Use CUSTOM_LOCALEDIR if specifiedShadowNinja2015-09-06
* Change i++ to ++iDavid Jones2015-08-25
* Clean up threadingShadowNinja2015-08-23
* Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot2015-07-21
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-27
* Tests: Modularize unit testingkwolekr2015-04-26
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Clean up and tweak build systemShadowNinja2015-03-27
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Don't start a server for map migrationShadowNinja2015-03-06
* Clean up database API and save the local map on an intervalShadowNinja2015-03-06
* Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requestedLoic Blot2015-02-24
* Unit tests must be done at integration process.Loic Blot2015-02-21
* Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...Loic Blot2015-02-17
* main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...Loic Blot2015-02-12
* Small changes in the style of controlsngosang2015-02-12
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-05
* Create minidump on fatal Win32 exceptionskwolekr2015-02-02
* Reorganize supported video driver query mechanismskwolekr2015-01-18
* Performance fixes.onkrot2015-01-13
* Skip further loading of client if there was an exit signalChristophe Piveteau2014-12-28
* Set WM_CLASS window hint for Xorgkwolekr2014-12-15
* Fix misleading error when exiting the client from the main menuCraig Robbins2014-12-14
* Provide more info if a subgame is not valid/foundCraig Robbins2014-12-13
* Make hud use fontengine toosapier2014-11-30
* Implement proper font handlingsapier2014-11-30
* Fix MSVC compiling error (argc/argv not available to pass to init_gettext)SmallJoker2014-11-29
* Fix regression with command line --go optionCraig Robbins2014-11-28
* Fix Android main menu crash, and user data directory check.Kodexky2014-11-26
* Fix regression with USE_REDIS (refactor_main)Craig Robbins2014-11-23
* refactor main.cppCraig Robbins2014-11-23
* Refactor the_game() to make it more understandable and maintainable.Craig Robbins2014-11-02
* Add video driver selection to settings menu (based uppon idea from webdesigne...sapier2014-08-23
* Fix to to too two timessapier2014-08-22
* Add player name length checkssapier2014-08-22
* Move MapBlock (de)serializing code out of Database classsfan52014-07-12
* Fix warnings reported by clangsfan52014-07-06
* Add support for Android 2.3+sapier2014-06-29
* Support for scalable font and gui elementssapier2014-06-22
* Add support for directly starting a world by name from command linesapier2014-06-19
* Codestyle cleanup (main.cpp)BlockMen2014-06-01
* Revert "Add daemon support for linux like operating systems"sapier2014-06-01
* Add daemon support for linux like operating systemssapier2014-05-31
* Map irrlicht log level to minetest. Allow write them to debug file.RealBadAngel2014-05-14
* Add support for dpi based HUD scalingsapier2014-04-27
* Fix chat console not working anymoresapier2014-04-20
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-19
* Add redis database backendSfan52014-04-16
* Fix all warnings reported by clangSfan52014-04-15
* Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl2014-04-10