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path:
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main.cpp
Commit message (
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Author
Age
*
Fix compilation under MSVC and remove unnecessary conditional function prototype
kwolekr
2015-10-24
*
init_log_streams: check if log_filename is empty.
Jun Zhang
2015-10-19
*
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
*
Refactor logging
ShadowNinja
2015-10-14
*
Use CUSTOM_LOCALEDIR if specified
ShadowNinja
2015-09-06
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
*
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
sfan5
2015-04-27
*
Tests: Modularize unit testing
kwolekr
2015-04-26
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Don't start a server for map migration
ShadowNinja
2015-03-06
*
Clean up database API and save the local map on an interval
ShadowNinja
2015-03-06
*
Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested
Loic Blot
2015-02-24
*
Unit tests must be done at integration process.
Loic Blot
2015-02-21
*
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...
Loic Blot
2015-02-17
*
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...
Loic Blot
2015-02-12
*
Small changes in the style of controls
ngosang
2015-02-12
*
Reduce gettext wide/narrow and string/char* conversions
ShadowNinja
2015-02-05
*
Create minidump on fatal Win32 exceptions
kwolekr
2015-02-02
*
Reorganize supported video driver query mechanisms
kwolekr
2015-01-18
*
Performance fixes.
onkrot
2015-01-13
*
Skip further loading of client if there was an exit signal
Christophe Piveteau
2014-12-28
*
Set WM_CLASS window hint for Xorg
kwolekr
2014-12-15
*
Fix misleading error when exiting the client from the main menu
Craig Robbins
2014-12-14
*
Provide more info if a subgame is not valid/found
Craig Robbins
2014-12-13
*
Make hud use fontengine too
sapier
2014-11-30
*
Implement proper font handling
sapier
2014-11-30
*
Fix MSVC compiling error (argc/argv not available to pass to init_gettext)
SmallJoker
2014-11-29
*
Fix regression with command line --go option
Craig Robbins
2014-11-28
*
Fix Android main menu crash, and user data directory check.
Kodexky
2014-11-26
*
Fix regression with USE_REDIS (refactor_main)
Craig Robbins
2014-11-23
*
refactor main.cpp
Craig Robbins
2014-11-23
*
Refactor the_game() to make it more understandable and maintainable.
Craig Robbins
2014-11-02
*
Add video driver selection to settings menu (based uppon idea from webdesigne...
sapier
2014-08-23
*
Fix to to too two times
sapier
2014-08-22
*
Add player name length checks
sapier
2014-08-22
*
Move MapBlock (de)serializing code out of Database class
sfan5
2014-07-12
*
Fix warnings reported by clang
sfan5
2014-07-06
*
Add support for Android 2.3+
sapier
2014-06-29
*
Support for scalable font and gui elements
sapier
2014-06-22
*
Add support for directly starting a world by name from command line
sapier
2014-06-19
*
Codestyle cleanup (main.cpp)
BlockMen
2014-06-01
*
Revert "Add daemon support for linux like operating systems"
sapier
2014-06-01
*
Add daemon support for linux like operating systems
sapier
2014-05-31
*
Map irrlicht log level to minetest. Allow write them to debug file.
RealBadAngel
2014-05-14
*
Add support for dpi based HUD scaling
sapier
2014-04-27
*
Fix chat console not working anymore
sapier
2014-04-20
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