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main.cpp
Commit message (
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Author
Age
...
*
removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
*
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
Updated comments
Perttu Ahola
2011-06-17
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
*
updated comment in main.cpp
Perttu Ahola
2011-06-05
*
tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-06-05
*
Messed around with genmap.py. Now supports format version 17.
Perttu Ahola
2011-06-05
*
documentation update (mapformat.txt mainly)
Perttu Ahola
2011-06-04
*
In a globally installed build, debug.txt is now placed in userdata directory....
Perttu Ahola
2011-06-02
*
0.2.20110602_0
Perttu Ahola
2011-06-02
*
Fixed the password crash on Windows
Perttu Ahola
2011-06-02
*
Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...
Perttu Ahola
2011-05-31
*
Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-31
*
updated comments
Perttu Ahola
2011-05-29
*
tuned grass growth rate
Perttu Ahola
2011-05-29
*
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
*
a work-in-progress map modified callback interface (committing because i want...
Perttu Ahola
2011-05-24
*
merged password change menu
Perttu Ahola
2011-05-23
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*
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
*
|
Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
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/
*
Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-22
*
added a delay to menu loop
Perttu Ahola
2011-05-21
*
Cleaned networking code a bit (had this one on the to-do list for like 4 mont...
Perttu Ahola
2011-05-21
*
All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-05-21
*
Passwords - a few corrections to the previous commit
Ciaran Gultnieks
2011-05-20
*
Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
*
removed unnecessary comment
Perttu Ahola
2011-05-14
*
Added key configuration in the configuration file.
Perttu Ahola
2011-05-14
*
comment update
Perttu Ahola
2011-05-03
*
random comment updates
Perttu Ahola
2011-04-30
*
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...
Perttu Ahola
2011-04-29
*
Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-27
*
Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-26
*
Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
*
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
*
Made the main menu a bit more unique looking
Perttu Ahola
2011-04-24
*
fix to the previous commit
Perttu Ahola
2011-04-23
*
tuned error reporting a bit
Perttu Ahola
2011-04-23
*
port to be not set to 0 from configuration
Perttu Ahola
2011-04-23
*
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23
*
cleaning up main.cpp a bit
Perttu Ahola
2011-04-23
*
Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
*
Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
*
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
*
Menu will now ignore an invalid port or the port 0.
Perttu Ahola
2011-04-15
*
fixed port setting not being loaded from configuration file for client
Perttu Ahola
2011-04-12
*
Added installing build-essential to build instructions and modified the main....
Perttu Ahola
2011-04-11
*
items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
*
new object system
Perttu Ahola
2011-04-10
*
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-08
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