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Commit message (Expand)AuthorAge
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
* Fix settings to honor numeric conversion errorssapier2014-02-04
* Add alpha setting to font shadowBlockMen2013-12-14
* Don't call curl_global_init twiceKahrl2013-12-13
* Implement httpfetch module and initialize it from main()Kahrl2013-12-13
* Add configurable font shadow.Ilya Zhuravlev2013-12-12
* Cleanup jthread and fix win32 buildsapier2013-12-01
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
* Fix invalid escape sequence in database migration codeKahrl2013-11-23
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-11
* Add --version optionKahrl2013-09-28
* Show git hash in version string at top left corner of windowKahrl2013-09-28
* Fix some warnings and other minor detailskwolekr2013-09-16
* Handle --migrate even when compiled without leveldb supportKahrl2013-09-10
* Fix broken build due to missing mapsector.h includeKahrl2013-09-10
* Make --migrate update world.mt tooSfan52013-09-09
* Add note about --migrate only working with minetestserver or --serverSfan52013-09-09
* Make it compileSfan52013-09-09
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-25
* Allow SIGINT to kill mainmenu againKahrl2013-08-19
* GUIFormSpecMenu focus fixesKahrl2013-08-19
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Make freetype usage configureable by a settingPilzAdam2013-08-04
* Weather backward compatibilityproller2013-08-02
* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
* Randomly choose singleplayer portPilzAdam2013-07-16
* fix crash on play/start with empty world listsapier2013-07-08
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Save settings after dropping main menuelagin2013-05-20
* Only create SoundManager in main menu if USE_SOUND is truePilzAdam2013-05-18
* Dont drop fonts with ENABLE_FREETYPE=0PilzAdam2013-05-16
* Only use game filter in singleplayer tab; use menu_{background, overlay, head...PilzAdam2013-05-13
* Add code to play main_menu.ogg in main menuRealBadAngel2013-05-11
* Fix memory leaks: delete font in main and GUIChatConsolePilzAdam2013-05-10
* Add clouds to all loading screens and better progress handlingZeg92013-05-10
* Add --videomodes option to show available video modesKahrl2013-05-09
* Drop IrrlichtDevice when running --speedtestsKahrl2013-05-09
* Add header.png and footer.png support for games, and support texture packs vi...Perttu Ahola2013-05-04
* Show game name instead of game ID of selected gamePilzAdam2013-05-02
* Switch menu to game selected in world creation dialogPerttu Ahola2013-05-02
* Get menu background image from selected gamePerttu Ahola2013-05-02
* fix memory leaks introduced by invalid gettext usagesapier2013-04-07
* replace Server smart pointer with conventional one to gain control over dtor ...sapier2013-04-07
* Add a small optimization to the menu splash and remove a old commentShadowNinja2013-03-30
* Don't load menu textures every framekhonkhortisan2013-03-30
* GUI: Make singleplayer default tab, store selected serverlist, show title of ...PilzAdam2013-03-30
* Add varying levels of precision to TimeTakerkwolekr2013-03-29