index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
main.cpp
Commit message (
Expand
)
Author
Age
*
Revert "Fix settings to honor numeric conversion errors"
kwolekr
2014-02-05
*
Fix settings to honor numeric conversion errors
sapier
2014-02-04
*
Add alpha setting to font shadow
BlockMen
2013-12-14
*
Don't call curl_global_init twice
Kahrl
2013-12-13
*
Implement httpfetch module and initialize it from main()
Kahrl
2013-12-13
*
Add configurable font shadow.
Ilya Zhuravlev
2013-12-12
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Fix modstore/favourites hang by adding asynchronous lua job support
sapier
2013-11-29
*
Split server/client port setting to avoid port number clashes in mainmenu
sapier
2013-11-28
*
Fix invalid escape sequence in database migration code
Kahrl
2013-11-23
*
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
sapier
2013-11-11
*
Add --version option
Kahrl
2013-09-28
*
Show git hash in version string at top left corner of window
Kahrl
2013-09-28
*
Fix some warnings and other minor details
kwolekr
2013-09-16
*
Handle --migrate even when compiled without leveldb support
Kahrl
2013-09-10
*
Fix broken build due to missing mapsector.h include
Kahrl
2013-09-10
*
Make --migrate update world.mt too
Sfan5
2013-09-09
*
Add note about --migrate only working with minetestserver or --server
Sfan5
2013-09-09
*
Make it compile
Sfan5
2013-09-09
*
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-09-09
*
Add fallback font support for some languages.
Ilya Zhuravlev
2013-09-08
*
Add a setting for HighPrecisionFPU (fixes #763).
Ilya Zhuravlev
2013-08-25
*
Allow SIGINT to kill mainmenu again
Kahrl
2013-08-19
*
GUIFormSpecMenu focus fixes
Kahrl
2013-08-19
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Make freetype usage configureable by a setting
PilzAdam
2013-08-04
*
Weather backward compatibility
proller
2013-08-02
*
Play sounds/main_menu.ogg in menu
PilzAdam
2013-07-28
*
Randomly choose singleplayer port
PilzAdam
2013-07-16
*
fix crash on play/start with empty world list
sapier
2013-07-08
*
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02
*
Save settings after dropping main menu
elagin
2013-05-20
*
Only create SoundManager in main menu if USE_SOUND is true
PilzAdam
2013-05-18
*
Dont drop fonts with ENABLE_FREETYPE=0
PilzAdam
2013-05-16
*
Only use game filter in singleplayer tab; use menu_{background, overlay, head...
PilzAdam
2013-05-13
*
Add code to play main_menu.ogg in main menu
RealBadAngel
2013-05-11
*
Fix memory leaks: delete font in main and GUIChatConsole
PilzAdam
2013-05-10
*
Add clouds to all loading screens and better progress handling
Zeg9
2013-05-10
*
Add --videomodes option to show available video modes
Kahrl
2013-05-09
*
Drop IrrlichtDevice when running --speedtests
Kahrl
2013-05-09
*
Add header.png and footer.png support for games, and support texture packs vi...
Perttu Ahola
2013-05-04
*
Show game name instead of game ID of selected game
PilzAdam
2013-05-02
*
Switch menu to game selected in world creation dialog
Perttu Ahola
2013-05-02
*
Get menu background image from selected game
Perttu Ahola
2013-05-02
*
fix memory leaks introduced by invalid gettext usage
sapier
2013-04-07
*
replace Server smart pointer with conventional one to gain control over dtor ...
sapier
2013-04-07
*
Add a small optimization to the menu splash and remove a old comment
ShadowNinja
2013-03-30
*
Don't load menu textures every frame
khonkhortisan
2013-03-30
*
GUI: Make singleplayer default tab, store selected serverlist, show title of ...
PilzAdam
2013-03-30
*
Add varying levels of precision to TimeTaker
kwolekr
2013-03-29
[next]