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path:
root
/
src
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main.cpp
Commit message (
Expand
)
Author
Age
...
*
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
*
added sneaking/crouching and changelog
Perttu Ahola
2011-02-14
*
tuned fog distance a bit
Perttu Ahola
2011-02-13
*
changed sky color and made new style leaves a bit more bright
Perttu Ahola
2011-02-13
*
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
Perttu Ahola
2011-02-12
*
disabled work wrap to show every line of chat in any case
Perttu Ahola
2011-02-11
*
more stuff...
Perttu Ahola
2011-02-11
*
fully working i guess
Perttu Ahola
2011-02-11
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
*
some texture stuff
Perttu Ahola
2011-02-10
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
uh... accidentally left directX as the default in main.cpp
Perttu Ahola
2011-02-08
*
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
*
made it to work with my windows compiler
Perttu Ahola
2011-02-08
*
bug-fixin'
Perttu Ahola
2011-02-08
*
mapgen tweaking
Perttu Ahola
2011-02-06
*
mapgen stuff
Perttu Ahola
2011-02-05
*
added sand to map generator
Perttu Ahola
2011-02-04
*
all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
*
some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
*
some tweaking
Perttu Ahola
2011-02-02
*
more tweaking
Perttu Ahola
2011-02-02
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
*
backing up some stuff
Perttu Ahola
2011-01-26
*
comments
Perttu Ahola
2011-01-26
*
Map deletion button
Perttu Ahola
2011-01-26
*
removed alternative name "pressure" from param2
Perttu Ahola
2011-01-25
*
Tweaking around
Perttu Ahola
2011-01-25
*
Faster lighting at map generation time
Perttu Ahola
2011-01-24
*
Mainly some texture tweaking
Perttu Ahola
2011-01-24
*
small fixes here and there
Perttu Ahola
2011-01-24
*
todo-list update
Perttu Ahola
2011-01-23
*
OMG! Main Menu!
Perttu Ahola
2011-01-23
*
Documentation updates.
Perttu Ahola
2011-01-21
*
made old build system to work too. the cmake one doesn't make working binarie...
Perttu Ahola
2011-01-18
*
configuration updates; making to build on msvc
Perttu Ahola
2011-01-17
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
*
commit before messing with water
Perttu Ahola
2011-01-17
*
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
*
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-15
*
continued.
Perttu Ahola
2011-01-08
*
Fixed (maybe) segfault if font is not found
Perttu Ahola
2011-01-08
*
CMake stuff works now on linux and windows... and should be possible to make ...
Perttu Ahola
2011-01-08
*
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
*
updated main.cpp TODO comments
Perttu Ahola
2011-01-07
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