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* Locale dir should be parallel to global data dirGiuseppe Bilotta2011-07-24
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* Two more instances of unhardcoding the project nameGiuseppe Bilotta2011-07-24
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* Refactor gettext initGiuseppe Bilotta2011-07-24
| | | | | Put the gettext init code in a macro and define it appropriately depending on whether gettext is actually available or not.
* Gettext domain should match the project nameGiuseppe Bilotta2011-07-24
| | | | | | This partially reverts 023cc0d37776976b4b192b7363f73a5d2debdef6, goes back to using PROJECT_NAME for the filename and also uses PROJECT_NAME as text domain in the source code.
* updated cmakerules to autodetect if gettext can be usedConstantin Wenger2011-07-23
| | | fixed error if gettext is disabled
* fixed some problems with filenames of the translationsConstantin Wenger2011-07-22
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* fixed problem with displaying special charsConstantin Wenger2011-07-22
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* Merge pull request #24 from SpeedProg/masterNils Dagsson Moskopp2011-07-20
|\ | | | | gettext paths problem
| * fixed problem with wront paths in gettextConstantin Wenger2011-07-20
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* | Set the window caption for the initial window tooGiuseppe Bilotta2011-07-20
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* added gettext supportConstantin Wenger2011-07-20
| | | | german translation file and bashscript to update translations
* Fixed objects being sometimes not able to be stored statically in a block ↵Perttu Ahola2011-07-01
| | | | when block has been unloaded
* updated to-do listPerttu Ahola2011-06-27
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* map unloading is now a whole lot betterPerttu Ahola2011-06-27
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* reorganized stuffPerttu Ahola2011-06-26
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* even more code refactoringPerttu Ahola2011-06-26
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* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
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* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
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* Documentation updatePerttu Ahola2011-06-18
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* comment updatePerttu Ahola2011-06-18
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* removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
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* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
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* Updated commentsPerttu Ahola2011-06-17
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* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* updated comment in main.cppPerttu Ahola2011-06-05
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* tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-05
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* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-05
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* documentation update (mapformat.txt mainly)Perttu Ahola2011-06-04
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* In a globally installed build, debug.txt is now placed in userdata ↵Perttu Ahola2011-06-02
| | | | directory. Needs testing still.
* 0.2.20110602_0Perttu Ahola2011-06-02
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* Fixed the password crash on WindowsPerttu Ahola2011-06-02
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* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola2011-05-31
| | | | while no players are near it.
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* updated commentsPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
* tuned grass growth ratePerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* a work-in-progress map modified callback interface (committing because i ↵Perttu Ahola2011-05-24
| | | | want to merge the fence stuff)
* merged password change menuPerttu Ahola2011-05-23
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| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
| | | | | | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
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* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
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* added a delay to menu loopPerttu Ahola2011-05-21
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* Cleaned networking code a bit (had this one on the to-do list for like 4 ↵Perttu Ahola2011-05-21
| | | | months already)
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-21
| | | | texture_path setting.
* Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-20
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* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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* removed unnecessary commentPerttu Ahola2011-05-14
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* Added key configuration in the configuration file.Perttu Ahola2011-05-14
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* comment updatePerttu Ahola2011-05-03
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