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path: root/src/main.cpp
Commit message (Collapse)AuthorAge
* Fix some warnings and other minor detailskwolekr2013-09-16
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* Handle --migrate even when compiled without leveldb supportKahrl2013-09-10
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* Fix broken build due to missing mapsector.h includeKahrl2013-09-10
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* Make --migrate update world.mt tooSfan52013-09-09
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* Add note about --migrate only working with minetestserver or --serverSfan52013-09-09
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* Make it compileSfan52013-09-09
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* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
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* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
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* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-25
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* Allow SIGINT to kill mainmenu againKahrl2013-08-19
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* GUIFormSpecMenu focus fixesKahrl2013-08-19
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Make freetype usage configureable by a settingPilzAdam2013-08-04
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* Weather backward compatibilityproller2013-08-02
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* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
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* Randomly choose singleplayer portPilzAdam2013-07-16
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* fix crash on play/start with empty world listsapier2013-07-08
| | | | make enter button work in create world dialog
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
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* Save settings after dropping main menuelagin2013-05-20
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* Only create SoundManager in main menu if USE_SOUND is truePilzAdam2013-05-18
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* Dont drop fonts with ENABLE_FREETYPE=0PilzAdam2013-05-16
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* Only use game filter in singleplayer tab; use menu_{background, overlay, ↵PilzAdam2013-05-13
| | | | header, footer}.png for other tabs
* Add code to play main_menu.ogg in main menuRealBadAngel2013-05-11
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* Fix memory leaks: delete font in main and GUIChatConsolePilzAdam2013-05-10
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* Add clouds to all loading screens and better progress handlingZeg92013-05-10
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* Add --videomodes option to show available video modesKahrl2013-05-09
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* Drop IrrlichtDevice when running --speedtestsKahrl2013-05-09
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* Add header.png and footer.png support for games, and support texture packs ↵Perttu Ahola2013-05-04
| | | | via <gameid>_menu_<background/overlay/header/footer>.png
* Show game name instead of game ID of selected gamePilzAdam2013-05-02
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* Switch menu to game selected in world creation dialogPerttu Ahola2013-05-02
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* Get menu background image from selected gamePerttu Ahola2013-05-02
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* fix memory leaks introduced by invalid gettext usagesapier2013-04-07
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* replace Server smart pointer with conventional one to gain control over dtor ↵sapier2013-04-07
| | | | call order
* Add a small optimization to the menu splash and remove a old commentShadowNinja2013-03-30
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* Don't load menu textures every framekhonkhortisan2013-03-30
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* GUI: Make singleplayer default tab, store selected serverlist, show title of ↵PilzAdam2013-03-30
| | | | serverlist
* Add varying levels of precision to TimeTakerkwolekr2013-03-29
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* Random guest name and finite liquid checkboxproller2013-03-23
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* Add FPS limit to menu cloudsShadowNinja2013-03-17
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* build with ogles2 driverproller2013-03-16
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* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
| | | | | Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/.
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Read server_announce from minetest.conf for GUIPilzAdam2013-02-23
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* Added debug log level settingkwolekr2013-02-21
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* new auto masterserverproller2013-02-22
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* Add Freetype supportIlya Zhuravlev2013-02-14
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* Add a list of servers to the "Multiplayer" tabJeija2013-01-21
| | | | | | | If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
* Add particlesJeija2013-01-14
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