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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Add clouds to all loading screens and better progress handlingZeg92013-05-10
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
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* reorganized stuffPerttu Ahola2011-06-26
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* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
| | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
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* Removed IrrlichtWrapperPerttu Ahola2011-04-22
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* fully working i guessPerttu Ahola2011-02-11
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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
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* organizing stuff.Perttu Ahola2010-12-21
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* framework for modifying texturesPerttu Ahola2010-12-20
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* added dedicated server build without irrlichtPerttu Ahola2010-12-19
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* in before messing with face drawing orientationPerttu Ahola2010-12-14
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* working nicelyPerttu Ahola2010-12-13
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* license stuff (more to come)Perttu Ahola2010-11-29
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* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
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* Working version before block send priorization updatePerttu Ahola2010-11-27
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* Initial filesPerttu Ahola2010-11-27