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path: root/src/mainmenumanager.h
Commit message (Expand)AuthorAge
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* Modernize various files (src/m*) (#6267)Loïc Blot2017-08-18
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-13
* Unlock cursor when opening consoleShadowNinja2016-03-02
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Use std::string::empty() instead of size() where applicableAnton2014-12-12
* Create faster key cache for main game loop (client)Craig Robbins2014-11-10
* Add in-game key change menuMushiden2014-10-07
* Add support for Android 2.3+sapier2014-06-29
* Replace pause and message menu by formspec onessapier2014-03-05
* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-06
* GUIFormSpecMenu focus fixesKahrl2013-08-19
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add sound volume controls to ingame menuRealBadAngel2013-02-23
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12