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path: root/src/mainmenumanager.h
Commit message (Collapse)AuthorAge
* Use std::string::empty() instead of size() where applicableAnton2014-12-12
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* Create faster key cache for main game loop (client)Craig Robbins2014-11-10
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* Add in-game key change menuMushiden2014-10-07
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* Add support for Android 2.3+sapier2014-06-29
| | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
* Replace pause and message menu by formspec onessapier2014-03-05
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* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-06
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* GUIFormSpecMenu focus fixesKahrl2013-08-19
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add sound volume controls to ingame menuRealBadAngel2013-02-23
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12