summaryrefslogtreecommitdiff
path: root/src/map.cpp
Commit message (Collapse)AuthorAge
* Actually fix weatherkwolekr2013-11-17
| | | | The real problem was that MapBlocks were not activated before getting sent to the client
* Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr2013-11-09
|
* Accept hexadecimal and string values for seedskwolekr2013-11-04
|
* Fix liquid_rangePilzAdam2013-11-02
| | | | | | * Prevent graphical glitches on old servers * Fix flowing of liquids with viscosity != 1 and range != 8 * Fix range = 0, no flowing nodes will appear
* Fix null dereference in weather update functionsproller2013-09-18
|
* Fix some warnings and other minor detailskwolekr2013-09-16
|
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-16
|
* Fix loading leveldb worldsKahrl2013-09-10
|
* Use STL containers instead of irr::core::listSfan52013-09-09
|
* Make it compileSfan52013-09-09
|
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
|
* Normalized heat and adjusted humidityproller2013-08-30
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
|
* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
|
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
|
* Weather backward compatibilityproller2013-08-02
|
* Warnings fixproller2013-07-29
|
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-28
|
* Weather supportproller2013-07-27
|
* Add liquid_range to nodedefPilzAdam2013-07-20
|
* Fix lighting bug caused by disappearing lavaPilzAdam2013-07-16
|
* Improve finite liquid distribution, fix small bugproller2013-07-05
|
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
|
* Fix issue of VManip occasionally not blitting back blocks, and pitch black ↵kwolekr2013-06-27
| | | | lighting bug
* Add a setting for max loop count per step in liquid updatePilzAdam2013-06-20
|
* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-03
| | | | | Now Environment::clearAllObjects() unloads unused blocks in an interval defined by max_clearobjects_extra_loaded_blocks (default 4096).
* Liquid adjusting: continue to dropproller2013-05-31
|
* Fix nearly all warningskwolekr2013-05-19
|
* Tune finite liquids, indev huge cavesproller2013-04-25
|
* fix emergemanager memory leakssapier2013-04-09
|
* Adjusting water removing above unloaded blocksproller2013-04-07
|
* Don't re-write entire map_meta.txt if a setting is missingkwolekr2013-04-06
|
* Don't flow finite liquid into an unloaded chunkproller2013-04-06
|
* Fix Map::initBlockMake to actually use chunksize settingkwolekr2013-03-18
|
* Don't erase modified_blocksIlya Zhuravlev2013-03-17
|
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
|
* Liquid fine tuningproller2013-03-14
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
|
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-26
|
* Merge pull request #482 from proller/liquidkwolekr2013-02-25
|\ | | | | finite liquid
| * new adjustable finite liquidproller2013-02-24
| |
* | Fix most walled-off caveskwolekr2013-02-25
| |
* | Misc. cleanup and minor fixeskwolekr2013-02-25
| |
* | Add multi-Emerge thread supportkwolekr2013-02-25
| |
* | Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-25
| | | | | | | | | | | | | | - Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
* | Update Copyright YearsSfan52013-02-24
| |
* | Change Minetest-c55 to MinetestPilzAdam2013-02-24
|/
* Add flag string settings, flat map optionkwolekr2013-02-06
|
* Improve random map seed generationkwolekr2013-02-06
|
* Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-23
|