| Commit message (Collapse) | Author | Age |
| |
|
| |
|
|
|
|
| |
GPLv2/later, by agreement of major contributors
|
|
|
|
| |
messages
|
| |
|
| |
|
| |
|
|
|
|
| |
until it is actually needed
|
| |
|
| |
|
| |
|
|
|
|
| |
glitches currently)
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
light, removed footprints
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
|
|
|
|
| |
CONTENT_IGNORE
|
|
|
|
| |
with one source
|
| |
|
|
|
|
| |
ActiveBlockModifiers
|
|
|
|
| |
any better
|
|
|
|
| |
current generator because of small generator chunk size (a single MapBlock))
|
| |
|
|
|
|
| |
useful and is only caused by bugs.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
distinct modifiers
|
|
|
|
| |
saving block
|
|
|
|
| |
wrapper in old code
|
| |
|
| |
|
| |
|
|
|
|
| |
node/tool/item/whatever types
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
profiler output and dynamic profiler text size
|
| |
|
| |
|
| |
|