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map.cpp
Commit message (
Expand
)
Author
Age
*
Don't copy back already generated blocks on map generation
kwolekr
2014-07-07
*
Don't unload blocks if save failed
kwolekr
2014-07-07
*
Remove MapVoxelManipulator not really used by anyone
sapier
2014-06-23
*
Remove emerge and speedup addArea by using memcopy instead of one by one assi...
sapier
2014-06-23
*
Minor stability improvements in block emerge handling
sapier
2014-06-15
*
Fix warnings
proller
2014-04-19
*
Remove liquid_finite and weather
proller
2014-04-18
*
Add redis database backend
Sfan5
2014-04-16
*
Fix all warnings reported by clang
Sfan5
2014-04-15
*
ServerEnvironment: Remove direct dependency on EmergeManager
kwolekr
2014-02-09
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...
ShadowNinja
2014-01-06
*
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
sweetbomber
2013-12-05
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Add minetest.swap_node
Novatux
2013-11-30
*
Fixed potential NULL pointer and leak when setting node metadata
MetaDucky
2013-11-29
*
Actually fix weather
kwolekr
2013-11-17
*
Weather: Fix uninitialized weather_update_time (sorry proller)
kwolekr
2013-11-09
*
Accept hexadecimal and string values for seeds
kwolekr
2013-11-04
*
Fix liquid_range
PilzAdam
2013-11-02
*
Fix null dereference in weather update functions
proller
2013-09-18
*
Fix some warnings and other minor details
kwolekr
2013-09-16
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
*
Fix loading leveldb worlds
Kahrl
2013-09-10
*
Use STL containers instead of irr::core::list
Sfan5
2013-09-09
*
Make it compile
Sfan5
2013-09-09
*
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-09-09
*
Normalized heat and adjusted humidity
proller
2013-08-30
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Dont write directly to files but rather write and copy a tmp file
PilzAdam
2013-08-13
*
Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-11
*
Weather backward compatibility
proller
2013-08-02
*
Warnings fix
proller
2013-07-29
*
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-28
*
Weather support
proller
2013-07-27
*
Add liquid_range to nodedef
PilzAdam
2013-07-20
*
Fix lighting bug caused by disappearing lava
PilzAdam
2013-07-16
*
Improve finite liquid distribution, fix small bug
proller
2013-07-05
*
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02
*
Fix issue of VManip occasionally not blitting back blocks, and pitch black li...
kwolekr
2013-06-27
*
Add a setting for max loop count per step in liquid update
PilzAdam
2013-06-20
*
Add and implement setting max_clearobjects_extra_loaded_blocks.
Kahrl
2013-06-03
*
Liquid adjusting: continue to drop
proller
2013-05-31
*
Fix nearly all warnings
kwolekr
2013-05-19
*
Tune finite liquids, indev huge caves
proller
2013-04-25
*
fix emergemanager memory leaks
sapier
2013-04-09
*
Adjusting water removing above unloaded blocks
proller
2013-04-07
*
Don't re-write entire map_meta.txt if a setting is missing
kwolekr
2013-04-06
*
Don't flow finite liquid into an unloaded chunk
proller
2013-04-06
*
Fix Map::initBlockMake to actually use chunksize setting
kwolekr
2013-03-18
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