| Commit message (Expand) | Author | Age |
* | Add flag string settings, flat map option | kwolekr | 2013-02-06 |
* | Improve random map seed generation | kwolekr | 2013-02-06 |
* | Make mapgen factory setup more elegant, add mapgen_v6.h | kwolekr | 2013-01-23 |
* | Use a string identifier for a mapgen instead of version | kwolekr | 2013-01-21 |
* | Removed Mapgen V7 for now | kwolekr | 2013-01-21 |
* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
* | Clean up EmergeManager, do initial work on Mapgen configuration | kwolekr | 2013-01-21 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Only clear block modified flag if writing to db was successful | kwolekr | 2013-01-21 |
* | fix integer overflow (fixes #414) | Jürgen Doser | 2013-01-12 |
* | Add liquid_renewable property. | Ilya Zhuravlev | 2012-09-07 |
* | Reorganize ClientMap rendering code for a bit more performance | Perttu Ahola | 2012-09-04 |
* | Tweak rollback and liquids | Perttu Ahola | 2012-07-27 |
* | Tweak rollback stuff | Perttu Ahola | 2012-07-27 |
* | ABM and liquid overload skip | Perttu Ahola | 2012-07-27 |
* | Make the rollback system VERY FUCKING GOD DAMN POWERFUL | Perttu Ahola | 2012-07-27 |
* | Don't track liquids for rollback because of too much log | Perttu Ahola | 2012-07-27 |
* | Experimental-ish rollback functionality | Perttu Ahola | 2012-07-27 |
* | Implement node timers | darkrose | 2012-07-23 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Add ignore_world_load_errors configuration option and provide better error me... | Perttu Ahola | 2012-06-04 |
* | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola | 2012-06-03 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |
* | Remove unnecessary debug output | Perttu Ahola | 2012-03-29 |
* | Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u... | Perttu Ahola | 2012-03-29 |
* | Re-implement and re-tune mapgen v2 | Perttu Ahola | 2012-03-27 |
* | Remove usage of mapgen::add_random_objects(block) | Perttu Ahola | 2012-03-27 |
* | Remove some debug output | Perttu Ahola | 2012-03-27 |
* | Do post-mapgen lighting using the VoxelManipulator-based functions (causes gl... | Perttu Ahola | 2012-03-27 |
* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 |
* | Post-mapgen lighting optimization | Perttu Ahola | 2012-03-27 |
* | Make mapgen generate stuff in chunks of 3^3 mapblocks | Perttu Ahola | 2012-03-27 |
* | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola | 2012-03-16 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Clean up log messages everywhere | Perttu Ahola | 2012-03-11 |
* | Create node metadata when placing nodes again | Kahrl | 2012-01-22 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | Print debug stacks to infostream rather than errorstream when placing CONTENT... | Perttu Ahola | 2011-11-29 |
* | Quick fix to a bug that makes it possible to raise water levels everywhere wi... | Perttu Ahola | 2011-11-29 |
* | GenericNodeMetadata and an example furnace | Perttu Ahola | 2011-11-29 |
* | Replace old active block random node modifying things with actual ActiveBlock... | Perttu Ahola | 2011-11-29 |
* | Fix a random commented-out piece of lighting code, altough it doesn't work an... | Perttu Ahola | 2011-11-29 |
* | Make map generator as much threaded as possible (not much benefit with curren... | Perttu Ahola | 2011-11-29 |
* | Print out number of blocks in memory at unload | Perttu Ahola | 2011-11-29 |
* | Don't allow placing CONTENT_IGNORE with Map::setNode() because it is never us... | Perttu Ahola | 2011-11-29 |
* | Make liquid_alternative_* to be strings | Perttu Ahola | 2011-11-29 |
* | Store metadata as metadata name in node definition | Perttu Ahola | 2011-11-29 |
* | Default to saving stuff more often to minimize lag caused by a single save | Perttu Ahola | 2011-11-29 |