| Commit message (Expand) | Author | Age |
... | |
* | | added locking chests - clean patch | darkrose | 2011-09-22 |
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* | These numbers were well exceeding 2^32... | JacobF | 2011-09-04 |
* | Initial sqlite3 maps. | JacobF | 2011-09-02 |
* | Fixed objects being sometimes not able to be stored statically in a block whe... | Perttu Ahola | 2011-07-01 |
* | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
* | fixed block unloading from memory (a better fix coming next) | Perttu Ahola | 2011-06-26 |
* | even more code refactoring | Perttu Ahola | 2011-06-26 |
* | more reorganizing of map code | Perttu Ahola | 2011-06-26 |
* | cleaned map stuff | Perttu Ahola | 2011-06-26 |
* | moved mapgen stuff around abit | Perttu Ahola | 2011-06-25 |
* | New map generator added (and SQLite, messed up the commits at that time...) (... | Perttu Ahola | 2011-06-25 |
* | farmesh is now usable. | Perttu Ahola | 2011-06-18 |
* | ...and the map part of that | Perttu Ahola | 2011-06-05 |
* | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil... | Perttu Ahola | 2011-05-31 |
* | New map directory structure that avoids map size being limited by filesystem | Ciaran Gultnieks | 2011-05-18 |
* | random comment updates | Perttu Ahola | 2011-04-30 |
* | Optimized map saving and sending (server-side) | Perttu Ahola | 2011-04-26 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
* | better support for old maps | Perttu Ahola | 2011-04-10 |
* | Map generation is now properly threaded and doesn't block block placement and... | Perttu Ahola | 2011-04-10 |
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 |
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
* | Node metadata framework | Perttu Ahola | 2011-04-04 |
* | commit before some more radical changes | Perttu Ahola | 2011-04-03 |
* | Revert mapgen to best working version (2) | Perttu Ahola | 2011-04-03 |
* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 |
* | commit before some radical changes | Perttu Ahola | 2011-04-02 |
* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 |
* | tweaked mapgen | Perttu Ahola | 2011-02-28 |
* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
* | some fixes to make compiling on some bsd easier | Perttu Ahola | 2011-02-11 |
* | now it works nicely | Perttu Ahola | 2011-02-11 |
* | fully working i guess | Perttu Ahola | 2011-02-11 |
* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
* | mapgen stuff | Perttu Ahola | 2011-02-05 |
* | added sand to map generator | Perttu Ahola | 2011-02-04 |
* | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola | 2011-02-01 |
* | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola | 2011-02-01 |
* | map generation framework under development... not quite operational at this p... | Perttu Ahola | 2011-01-30 |
* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 |
* | Faster lighting at map generation time | Perttu Ahola | 2011-01-24 |
* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
* | fine-tuning of map generator and server and stuff. | Perttu Ahola | 2011-01-17 |
* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 |
* | removing unused code and comments | Perttu Ahola | 2011-01-07 |