| Commit message (Expand) | Author | Age |
... | |
* | Update Mapgen VoxelManipulator on buffer invalidation | kwolekr | 2014-09-01 |
* | Move MapBlock (de)serializing code out of Database class | sfan5 | 2014-07-12 |
* | Don't copy back already generated blocks on map generation | kwolekr | 2014-07-07 |
* | Don't unload blocks if save failed | kwolekr | 2014-07-07 |
* | Remove MapVoxelManipulator not really used by anyone | sapier | 2014-06-23 |
* | Minor stability improvements in block emerge handling | sapier | 2014-06-15 |
* | Remove liquid_finite and weather | proller | 2014-04-18 |
* | ServerEnvironment: Remove direct dependency on EmergeManager | kwolekr | 2014-02-09 |
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
* | Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ... | ShadowNinja | 2014-01-06 |
* | Update mapgen params in ServerMap after Mapgen init | kwolekr | 2013-12-14 |
* | Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings | sweetbomber | 2013-12-05 |
* | Add minetest.swap_node | Novatux | 2013-11-30 |
* | Fixed potential NULL pointer and leak when setting node metadata | MetaDucky | 2013-11-29 |
* | Actually fix weather | kwolekr | 2013-11-17 |
* | Weather: Clean up getHeat/getHumidity somewhat | kwolekr | 2013-09-16 |
* | Add license headers and remove useless includes | Kahrl | 2013-09-10 |
* | Add dummy and LevelDB database backends | Ilya Zhuravlev | 2013-09-09 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | 2013-08-11 |
* | Weather support | proller | 2013-07-27 |
* | Fix issue of VManip occasionally not blitting back blocks, and pitch black li... | kwolekr | 2013-06-27 |
* | Add LuaVoxelManip | kwolekr | 2013-06-27 |
* | Add and implement setting max_clearobjects_extra_loaded_blocks. | Kahrl | 2013-06-03 |
* | Set of changes to build mineTest using Visual Studio 11.0. These affect | Mukul Sati | 2013-03-24 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Merge pull request #482 from proller/liquid | kwolekr | 2013-02-25 |
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| * | new adjustable finite liquid | proller | 2013-02-24 |
* | | Misc. cleanup and minor fixes | kwolekr | 2013-02-25 |
* | | Add multi-Emerge thread support | kwolekr | 2013-02-25 |
* | | Add emerge.cpp, initial EmergeThread changes | kwolekr | 2013-02-25 |
* | | Update Copyright Years | Sfan5 | 2013-02-24 |
* | | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Make mapgen factory setup more elegant, add mapgen_v6.h | kwolekr | 2013-01-23 |
* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Experimental-ish rollback functionality | Perttu Ahola | 2012-07-27 |
* | Implement node timers | darkrose | 2012-07-23 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |
* | Area-based MapEditEvent ignore and that put to use for on_generate too | Perttu Ahola | 2012-03-29 |
* | Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u... | Perttu Ahola | 2012-03-29 |
* | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola | 2012-03-16 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | Replace old active block random node modifying things with actual ActiveBlock... | Perttu Ahola | 2011-11-29 |
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |